
Once sheltered with, a smaller food bar appears above the player's, indicating the Slugpup's hunger. Upon being fed, Slugpups become friendly towards the player. Initially, Slugpups ignore the player until interacted with by means of grabbing or feeding. The amount depends on how many Slugpups are hibernated with.Ībilities & Behavior Successfully hibernating with a Slugpup grants passage progress towards The Mother. Karma Flowers consumed by Slugpups reinforce the player’s Karma. Mushrooms cause them to shake sporadically for a brief time, and triggers the mushroom’s effects on the player’s screen. When not full, Slugpups can also consume other plants. Neuron Flies give Slugpups the Neuron ‘glow’. They may still catch Batflies when full, but do not attempt to eat them. However, the only prey they actively pursue are Batflies. Slugpups can eat anything that Survivor can eat, including all kinds of Centipedes.

A found Slugpup has an empty stomach, and 2 pips of food is enough for them to hibernate successfully. Due to this, a common mistake is to not feed them during that cycle, resulting in the Slugpup starving and needing 3 pips of food the next cycle. On the cycle a Slugpup is found, their food bar is not visible. Their food bar resembles the pup’s color.

Slugpups need 2 food pips to hibernate, and 1 may be stored for the next cycle. Slugpups can be grabbed, piggybacked *, fed, and played with. Slugpups' bodies and eyes come in a variety of different colors, with green and yellow hues being the most common, and red and violet being the rarest. Slugpups are the juvenile versions of Slugcats, and are roughly half the size of an adult.
